R&D PROJECT ONE: TEXTURES
I have recently delved into visual explorations and R&D in the field of cosmetic textures. My motivation for this endeavor was driven by a desire to push beauty CGI as far as possible towards photorealism. Thanks to the power of Redshift, I used advanced shading and node combinations to achieve these results. I wanted to explore as many topics as possible, so here are the results! This also helped me realize how infinite the possibilities are within 3D. Hope you like it and thank you for watching!














R&D PROJECT ONE: TEXTURES

Type: Full CGI
Client: Personal Project​​​​​​​
Production & Post-production: Anthony Braga​​​​​​​
3D Work: Full Process
Software: Photoshop, Illustrator, Cinema 4D with Redshift.
*Layout, Modeling, Shading, Lighting, Camera, Rendering & Compositing.


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